Blueprint Communication Unreal Engine 4.9 4

Blueprints Communication to share data among different Blueprints in Unreal Engine 4 (Version 4.9)

For all those people who were having problems to make communication among different blueprints, Unreal Engine 4 have come up with a very handy node in its recent version updates i.e. version 4.9 .
The node is called “CONSTRUCT OBJECT FROM CLASS”. Using this node, now you can make object of any specified class in your current class and get access to variables and functions present in that other class. So a very cool feature that most of us were waiting for is out with version 4.9.  It will definitely save you some precious minutes of your life .




The screenshot for the node is below. Check it out in your Unreal Engine 4 version 4.9 by right clicking in your event graph and searching for “CONSTRUCT OBJECT”.

Blueprint Communication Unreal Engine 4.9 4
Blueprint Communication Unreal Engine 4.9 4

Happy Game Making !! 🙂

 

For blueprint communication before version 4.9, you can check this post .

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