Animation and Rigging tools integration in Maya
Unreal Engine 4 comes with a very powerful and handy set of tools i.e Animation and Rigging Tools, also known as A.R.Ts . These tools are used for animating and rigging the characters using Autodesk MAYA software and are extremely useful for Animators to develop character animations for gameplay.
The best thing about using Animation and Rigging Tools for Maya is that you get a default character rig model which you can use for creating your animations . Then you can export these animations to Unreal Engine 4 to test them in your gameplay. Later you can replace it with your own character model whenever you feel comfortable.
This tool is a part of Unreal Engine 4 project files. To add this tool’s features to your Autodesk MAYA software , you need to follow some simple steps :